DULMI is a chaotic family bluffing card game where you collect relatives, claim powers you may or may not have, and challenge your opponents when their family starts to sound a little fake.
Every relative has their own agenda. Abti thinks fresh air fixes everything. Saber has one eye on his uncle and the other on his documents. Amina is convinced the answer will come to her in a dream. Iman keeps the peace but always gets the last say. Ayeeyo just wants to feed you. Aden wants his Eid money. Hooyo holds everyone's coins for "safekeeping." And Abdulle? He always gets away with it.
- 🃏32 Character Cards, the Qabiil Deck (4 copies of each of the 8 characters)
- 🪙50 Coins, the Ayuuto Pot
- 📋5 Move List Sheets, one per player (optional, but learn the game)
- 📖1 Rulebook (you're reading it)
On your turn, take exactly ONE action. You may not pass. Here's the full Move List for reference:
Available to every player every turn. No character card needed. Cannot be challenged, blocked, or redirected (except Vacation).
Claim any character to use their ability, even if you don't have the card. There are 4 copies of each character in the deck. Each card is either M Male or F Female. This matters for winning. Tap any card to view the full art.
Both cards are one use per copy. After using their ability, that card is spent. It stays in your hand but its power is gone.
If you try to use Ayeeyo or Abdulle a second time and get challenged, you must show 2 copies of that card to prove you have a fresh one. If you can't, you were bluffing. Discard 1 random card.
You can claim any character's ability at any time, even if you don't have the card. Any player can call "CHALLENGE!" before the action completes. Once it's done, no challenges allowed.
Player A claims Saber to block Abti's Dhaqan Celis targeting them. Player B challenges: "prove it."
Player A was bluffing. They can't show a Saber card. They discard 1 random card for the failed bluff. And since the challenge proved they lied, the block fails, so Abti's Dhaqan Celis goes through and Player A loses another random card.
That's 2 cards lost in one move. Bluff smart. Challenging a character action when someone actually has the card is risky, but getting caught bluffing against a real action is even worse.
Some characters counter actions targeting them. Counter moves can also be bluffed and challenged like any other claim.
| ACTION | COUNTERED BY | WHAT HAPPENS |
|---|---|---|
| Dhaqan Celis (Abti) | Saber | Passport Block: completely cancels it when targeting you. |
| Hooyo's Right | Hooyo / Ayeeyo | Another Hooyo or Ayeeyo blocks the coin grab targeting them. |
| Vacation | Abdulle | Redirection: sends the Vacation to a different player instead. |
| Dream Sight (Amina) | Abdulle | Redirection: Amina's peek goes to a different player's hand. |
| Dhaqan Celis (Abti) | Abdulle | Redirection: the card loss is sent to someone else entirely. |
| Adoption (Ayeeyo) | Abdulle | Redirection: Ayeeyo takes from a different player instead. |
Be the first player to hold 2 Male + 2 Female character cards. Announce it on your turn and reveal your hand to confirm.
Elimination: If a player loses all their cards at any point, they are eliminated immediately. They return all their coins to the Ayuuto Pot and are out of the game.
- 🎮Game Design: Saber Aidarus, Iman Dek Dirie
- 🛠Development: Saber Aidarus, Nerys Patist
- 🧪Playtesting: Every Somali Saber could find
- 🎨Graphic Design & Illustration: Saber Aidarus, PantslessPajamas
- 🌐Website: www.saberoh.com